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takes the best elements of today's massively multiplayer online games and combines them with a mission-based design that eliminates the tedium of those games. You can meet friends in towns or outposts, form a party, ...
Were any of the changes made with Guild Wars 2 “achievement systems” in mind? With much of ArenaNet working on the upcoming Guild Wars 2, how much interest do those employees take in the Guild Wars Live Team, especially with this update?
Fri, Nov 28 | VirginWorlds MMO